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Re: Looking for 3D engine testers (again!)

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Looking for 3D engine testers (again!)
From: Lo Saeteurn <realbasic at miensoftware dot com>
Date: Mon, 27 Feb 2006 16:51:20 -0800
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <20060227180029 dot 0C1EC112FA7E at lists dot realsoftware dot com> <BA8B8C9A-B542-4EB7-BDA1-19E952DDDD97 at ohanagames dot com> <5E9D9385-D07C-4EC9-8F5E-9C8C06BE2768 at chaoticbox dot com> <D381A978-E51B-47E9-8619-068D3C83619A at gatorgraphics dot com> <2945566A-3570-4D15-B315-3B766F41D761 at chaoticbox dot com>
How about doing royalties? That way nobody loses. I personally don't mine paying for this as long as it is under $1,000.

Early on I considered packaging this up for developers at a reasonable price but I can't imaging making enough money to justify the work involved - documentation alone could take a month. If my shareware game endeavours fail miserably I'll consider switching to a tools/middleware strategy, but if the response meets my (modest) expectations then this engine will remain proprietary. As I said previously I will consider source code licensing deals once this is stable/proven but definitely not at mass market pricing.

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