realbasic-games
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Re: Looking for 3D engine testers (again!)

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Looking for 3D engine testers (again!)
From: Frank Condello <developer at chaoticbox dot com>
Date: Tue, 28 Feb 2006 01:21:43 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <20060227180029 dot 0C1EC112FA7E at lists dot realsoftware dot com> <BA8B8C9A-B542-4EB7-BDA1-19E952DDDD97 at ohanagames dot com> <5E9D9385-D07C-4EC9-8F5E-9C8C06BE2768 at chaoticbox dot com> <D381A978-E51B-47E9-8619-068D3C83619A at gatorgraphics dot com> <2945566A-3570-4D15-B315-3B766F41D761 at chaoticbox dot com> <13373E2C-C83C-4CC1-9DAA-4D75C86655F6 at miensoftware dot com> <1C09D5B6-4BF1-4F7A-ABAD-AE4BC34D74B2 at gatorgraphics dot com>
On 27-Feb-06, at 8:33 PM, Kevin Windham wrote:

On Feb 27, 2006, at 6:51 PM, Lo Saeteurn wrote:
How about doing royalties? That way nobody loses. I personally don't mine paying for this as long as it is under $1,000.

That sounds like a good option to me. I wouldn't mind doing a percentage agreement of some kind. I think if you set the sales up through eSellerate and made it an affiliate thing then they could even handle all of the money stuff to make sure it's fair.

Personally I don't like royalties but even then it would have to be in addition to a lump sum or a guaranteed minimum. Potential income isn't income ;)

I'd love to answer all your questions but this point I really can't put a value on this. Give me a month to flesh it out and do some more research - I'm sure I'll discover some inadequacies once I really get into creating an actual game, and although it's always nice to know people are willing to throw money at ya I'm not comfortable accepting payments for new tech without trying it out for myself first!

Frank.
–––––––––––––––––––––––––––––––––
Open Source RB Goodies and Shareware
<http://developer.chaoticbox.com/>
<http://www.chaoticbox.com/>
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