awsome !
but with french keayboard can't activate fps or console stuff.
good luck for the rest !
On 26 févr. 06, at 06:52, Frank Condello wrote:
Hey folks,
Some of you helped test my OpenGL renderer last summer (thanks!)
and I've got another demo ready for ridicule. It's for Mac OS X
only (10.2.8 or better) and you can grab it here: <http://
developer.chaoticbox.com/files/realbasic/oxide3d_test03.dmg>
The first two test builds were strictly renderer tests, and
although this new build is also a shader stress test it is built
upon a fully tweakable engine, and I would very much appreciate any
and all bug reports as I've begun prototyping games and hope to get
the core engine stable sooner rather than later.
Here are some screenshots for the heck of it: <http://
developer.chaoticbox.com/files/realbasic/oxideshots/>
Thanks,
Frank.
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