realbasic-games
[Top] [All Lists]

Re: Text3D Class (beta) for RB3D

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Text3D Class (beta) for RB3D
From: "Joseph J. Strout" <joe at strout dot net>
Date: Thu, 30 Mar 2006 11:07:55 -0700
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <D3680394-40D3-406E-92B9-DE40DCBB62E0 at miensoftware dot com> <a0620073bc050576daca9 at [10 dot 0 dot 1 dot 2]> <252A1B36-40F5-4F9B-9985-E048B1A1FC72 at miensoftware dot com> <a06200742c050640ea26f at [10 dot 0 dot 1 dot 2]> <453AF528-7F35-4600-8BFE-84786DEE6484 at miensoftware dot com> <a0620074dc050aea91ec3 at [10 dot 0 dot 1 dot 2]> <861BD101-76D8-492C-BEDA-710ABA40678B at miensoftware dot com> <a06200756c050f99baf76 at [10 dot 0 dot 1 dot 2]> <4AAF5593-9160-4F83-9036-CFB370C6C4D9 at miensoftware dot com>
At 7:57 PM -0800 3/29/06, Lo Saeteurn wrote:

Well the length of the text can change. We could start with 3 characters, but end up with 100.

You can change the mesh however you want, right, right?

So you're saying I could resize the number of Vertices and Triangles?

Sure, why not?

Best,
- Joe

--

Joseph J. Strout
joe at strout dot net
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>


<Prev in Thread] Current Thread [Next in Thread>