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Re: Text3D Class (beta) for RB3D

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Text3D Class (beta) for RB3D
From: "Joseph J. Strout" <joe at strout dot net>
Date: Thu, 30 Mar 2006 16:32:32 -0700
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <D3680394-40D3-406E-92B9-DE40DCBB62E0 at miensoftware dot com> <a0620073bc050576daca9 at [10 dot 0 dot 1 dot 2]> <252A1B36-40F5-4F9B-9985-E048B1A1FC72 at miensoftware dot com> <a06200742c050640ea26f at [10 dot 0 dot 1 dot 2]> <453AF528-7F35-4600-8BFE-84786DEE6484 at miensoftware dot com> <a0620074dc050aea91ec3 at [10 dot 0 dot 1 dot 2]> <861BD101-76D8-492C-BEDA-710ABA40678B at miensoftware dot com> <a06200756c050f99baf76 at [10 dot 0 dot 1 dot 2]> <4AAF5593-9160-4F83-9036-CFB370C6C4D9 at miensoftware dot com> <a06200759c051cef1af7c at [10 dot 0 dot 1 dot 2]> <4DA0A4DA-FF11-48EB-A74F-5A8822418A4F at miensoftware dot com>
At 3:08 PM -0800 3/30/06, Lo Saeteurn wrote:

So if I change the vertex count and the triangle count, it automatically copies the original VertexList and TriangleList to new arrays? If so, does it do this when I'm downsizing it?

You'll have to test to be sure, but I believe that's the case -- just like redimensioning an array.

Best,
- Joe

--

Joseph J. Strout
joe at strout dot net
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