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Re: Text3D Class (beta) for RB3D

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Text3D Class (beta) for RB3D
From: Lo Saeteurn <realbasic at miensoftware dot com>
Date: Thu, 30 Mar 2006 15:55:18 -0800
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <D3680394-40D3-406E-92B9-DE40DCBB62E0 at miensoftware dot com> <a0620073bc050576daca9 at [10 dot 0 dot 1 dot 2]> <252A1B36-40F5-4F9B-9985-E048B1A1FC72 at miensoftware dot com> <a06200742c050640ea26f at [10 dot 0 dot 1 dot 2]> <453AF528-7F35-4600-8BFE-84786DEE6484 at miensoftware dot com> <a0620074dc050aea91ec3 at [10 dot 0 dot 1 dot 2]> <861BD101-76D8-492C-BEDA-710ABA40678B at miensoftware dot com> <a06200756c050f99baf76 at [10 dot 0 dot 1 dot 2]> <4AAF5593-9160-4F83-9036-CFB370C6C4D9 at miensoftware dot com> <a06200759c051cef1af7c at [10 dot 0 dot 1 dot 2]> <4DA0A4DA-FF11-48EB-A74F-5A8822418A4F at miensoftware dot com> <a0620076bc0521af98163 at [10 dot 0 dot 1 dot 2]>
 just like redimensioning an array.

But it is not a RB array. Or is it? I'm not sure how RB's arrays work (a special table?), but real arrays cannot be resized (only copied to new bigger arrays).
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