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Re: RB Arrays

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: RB Arrays
From: Lo Saeteurn <realbasic at miensoftware dot com>
Date: Thu, 30 Mar 2006 16:15:32 -0800
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <D3680394-40D3-406E-92B9-DE40DCBB62E0 at miensoftware dot com> <a0620073bc050576daca9 at [10 dot 0 dot 1 dot 2]> <252A1B36-40F5-4F9B-9985-E048B1A1FC72 at miensoftware dot com> <a06200742c050640ea26f at [10 dot 0 dot 1 dot 2]> <453AF528-7F35-4600-8BFE-84786DEE6484 at miensoftware dot com> <a0620074dc050aea91ec3 at [10 dot 0 dot 1 dot 2]> <861BD101-76D8-492C-BEDA-710ABA40678B at miensoftware dot com> <a06200756c050f99baf76 at [10 dot 0 dot 1 dot 2]> <4AAF5593-9160-4F83-9036-CFB370C6C4D9 at miensoftware dot com> <a06200759c051cef1af7c at [10 dot 0 dot 1 dot 2]> <4DA0A4DA-FF11-48EB-A74F-5A8822418A4F at miensoftware dot com> <a0620076bc0521af98163 at [10 dot 0 dot 1 dot 2]> <95D55DD3-C5E9-4FDA-8BB4-744113E691ED at miensoftware dot com> <a0620076dc05220b6d9cb at [10 dot 0 dot 1 dot 2]>
Is this how RB's arrays work? Well...maybe I should stop using the append method. Does it redim on every append or does it redim with twice the size so it doesn't do this too often?

But the *behavior* is like redimensioning an array (which, BTW, generally has to do the same thing).
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