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Re: ObjectToWorldTransform: bug?

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: ObjectToWorldTransform: bug?
From: "Joseph J. Strout" <joe at strout dot net>
Date: Sun, 2 Apr 2006 21:40:12 -0700
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <4BCD91F1-568E-4FEB-A9BC-0A68AF3E544C at miensoftware dot com>
At 10:46 AM -0700 4/2/06, Lo Saeteurn wrote:

The ObjectToWorldTransform method for the Trimesh does not seem to account for its current scaling. Is this bug?

Hmm. Sounds like it would be; the docs clearly state that this method takes into account position, orientation, and scale.

Best,
- Joe

--

Joseph J. Strout
joe at strout dot net
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