| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: ObjectToWorldTransform: bug? |
| From: | "Joseph J. Strout" <joe at strout dot net> |
| Date: | Sun, 2 Apr 2006 21:40:12 -0700 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <4BCD91F1-568E-4FEB-A9BC-0A68AF3E544C at miensoftware dot com> |
At 10:46 AM -0700 4/2/06, Lo Saeteurn wrote: The ObjectToWorldTransform method for the Trimesh does not seem to account for its current scaling. Is this bug? Hmm. Sounds like it would be; the docs clearly state that this method takes into account position, orientation, and scale. Best, - Joe -- Joseph J. Strout joe at strout dot net _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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