| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: Transparency Issues |
| From: | Lo Saeteurn <realbasic at miensoftware dot com> |
| Date: | Sun, 2 Apr 2006 21:45:38 -0700 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <0CC98886-E6F6-4FB3-9598-85D5904BD823 at miensoftware dot com> <a0620079bc05657be7388 at [10 dot 0 dot 1 dot 2]> |
Hidden secret?It works great. It looks almost like the original (after filtering out the white edges) and it runs a zillion times faster. Now I can fill 10 screens of text and still get 20 fps (before was 1/4 the screen and get < 20 fps). Just use AddShapePicture instead of AddShapePictureWithMask. Or if you're building a Material, use a picture with no mask, and with .Transparent = 1. _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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