lo, how did you re-add your old code... there was a problem with the
way you branched on the existance of normals. if you kept the new
logic I had, then i have no idea why... if i remember you were not
testing the all possible normal memoryblocks for nil.
mike
--
Mike Woodworth
mike at divergentmedia dot com
On Apr 3, 2006, at 11:51 PM, Lo Saeteurn wrote:
Not sure why you're getting the "Problem while trying to morph,
geom has to be the same". Could it be the DSP Mike help me add? Why
the inconsistency? Anyone? Anyone else running it under 10.3.9?
Yes, sorry about the dialogs. I meant to change it, but haven't
come around to it.
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