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Re: Game engine test 2 (now optimized)

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Game engine test 2 (now optimized)
From: Frank Condello <developer at chaoticbox dot com>
Date: Tue, 4 Apr 2006 01:23:58 -0400
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <C0570AEB dot 75D9%mauitom at maui dot net> <9736CA3F-67FC-46FB-9372-DC8D8D434441 at miensoftware dot com> <8FBBF71B-A8FC-4D0B-8ED9-EB66EB1AE63B at divergentmedia dot com> <1320868E-B6AA-43AF-ACBE-CCE76BF201C4 at miensoftware dot com>
vDSP_vintb requires 10.4 or later: <http://developer.apple.com/ documentation/Performance/Conceptual/vDSP/vDSP_Library.pdf>

Frank.
–––––––––––––––––––––––––––––––––
Open Source RB Goodies and Shareware
<http://developer.chaoticbox.com/>
<http://www.chaoticbox.com/>
–––––––––––––––––––––––––––––––––

On 4-Apr-06, at 12:19 AM, Lo Saeteurn wrote:

I copied and paste only the DSP part of the code. Why does it work on everyone's system except his?

On Apr 3, 2006, at 8:58 PM, Mike Woodworth wrote:

lo, how did you re-add your old code... there was a problem with the way you branched on the existance of normals. if you kept the new logic I had, then i have no idea why... if i remember you were not testing the all possible normal memoryblocks for nil.
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