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using opengl to draw video

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: using opengl to draw video
From: Mike Woodworth <mike at divergentmedia dot com>
Date: Fri, 28 Apr 2006 17:24:11 -0400
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Delivered-to: realbasic-games at lists dot realsoftware dot com
hey all,

i'm looking into speeding up an app i'm currently workign on by using opengl to do the screen drawing. i found asher's opengl declare library, and i started trying to shoe horn some of the examples i've found into his example project... but they don't work, and i'm not sure where to look. the problem is, the code compiles fine, but nothing is displayed. for someone with so little experience, this makes for tough debugging. are there any tools out there to help me try to diagnose the problem? or does opengl fail silently when trying to load something improperly?

mike
--
Mike Woodworth
mike at divergentmedia dot com



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