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Re: RB3D.Background no longer accepts group3D?

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: RB3D.Background no longer accepts group3D?
From: Jeff Quan <jquan at mindspring dot com>
Date: Thu, 17 Aug 2006 16:35:29 -0700
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On Aug 17, 2006, at 1:32 PM, joe at strout dot net wrote:
It's a reasonable feature request -- the change was intentional and
probably covered in the read-me or release notes when Element3D was
introduced, but now that you mention it, I can't think of any
particularly good reason for it.

I should start paying more close attention to the release notes -- they got so long after awhile that I only do a quick skim.


That suggests a probable work-around until this is fixed; add your
background group to the scene itself, but set NullShader on it (and its
contents), and manually move it with the camera.  Not ideal, but it'll
work.

Yeah, it's not really a deal-breaker for me. It's just something I noticed when I was looking at some of the older RB3D stuff.


==
Jeff Quan
jquan at mindspring dot com
http://www.jcquan.com/JQportfolio


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