Hi Folks,
I just wanted to post a note saying that SuperSpriteSurface is alive
and well. Tonight I've posted a preview page & movie showing two of
the new features:
<http://www.tinrocket.com/software/superspritesurface/news/00226/>
An excerpt from the description:
Among the new features added to version 2.0 are mouse events for
SuperSprite objects and the SuperSpriteSurface control. This
includes MouseDown, MouseDrag, & MouseUp, & built-in double-click
support.
SuperSpriteSurface 2.0 also supports the concept of behavior
objects---reusable objects that you can attach to any SuperSprite.
Behaviors receive copies of the same events that SuperSprite
objects receive; they alter the SuperSprite object they are
attached to in some way. Example behavior could be motion or
physics based, such as calculating the trajectory of a mass and
handling collision with other masses--or even mouse event based:
controlling the behavior of an object when it is clicked or dragged.
Thanks,
John Balestrieri
Tinrocket, LLC
www.tinrocket.com
(More information about SuperSpriteSurface in general can be found
here: <http://www.tinrocket.com/software/superspritesurface/>)
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