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Re: Is there a 3D animation standard?

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Is there a 3D animation standard?
From: Jeff Quan <jquan at mindspring dot com>
Date: Thu, 7 Sep 2006 15:22:41 -0700
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References: <16E2E0A0-E776-42C2-B998-3BADFE5CE4AF at xochi dot com>
On Sep 7, 2006, at 2:56 PM, Michael Diehr wrote:
My question is this -- I'd really like to support playback of arbitrary 3D animations. Is there any sort of standard 3D animation format that includes plugins for all 3 platforms that would work via the HTMLViewer control? In other words, is there any sort of 3DMF-like file format which includes not only model & texture definitions, but animation scripting as well?

The end goal would be that I could tell customers "save your 3D animation in XYZ format, and my app can play it back for you".

That's a toughie -- I've not seen a universal 3D animation format that both runs cross-platform and that many 3D apps can export, especially for browser viewing. Shockwave 3D and VRML come to mind.

In general, the closest universal 3D formats that I know of would be either the OBJ (no animation, as far as I know) or FBX (supports animation) formats. These two are supported by most 3D apps and both formats are open-sourced.

==
Jeff Quan
jquan at mindspring dot com
http://www.jcquan.com/JQportfolio


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