Hi Asher,
Sounds great -- Is this a RB Control or Plugin, or delcare
library? Is this going to be open source (if so, I might be able
to help get it working under Linux). If closed source/proprietarty,
is there any fundamental issue preventing Linux support?
On Sep 7, 2006, at 4:12 PM, Asher Dunn wrote:
On Sep 7, 2006, at 12:15 PM, Michael Diehr wrote:
1. Basic 3D functions -- nothing fancy -- I'd like to do a slide
show with nice cross-fading & Ken Burns style effects, and perhaps
some basic 3D model rotation with simple lighting, and some 3D text.
2. Mac, Win, Linux support.
3. Easy install & small file size -- I'd like to have this be a
simple drag & drop install on all platforms...I realize that's not
feasible, but would still like to minimize the # and size of files
installed. This makes me shy away from RB3D/Quesa support as
it's another file/version/megabyte to worry about.
4. Maximal compatibility -- i'd like the 3d functions to "just
work" on as many machines/OS combos as possible, w/o requiring end
users to update their 3D drivers or hardware.
I'm working on a 3D engine using OpenGL, and have been for quite
some time. It satisfies numbers 1, 3 and 4 quite handily, but I
don't support Linux yet. Installation is a non-issue since you just
drop the classes into your RB project. I'm currently in the process
of implementing glow effects in the renderer. Once that's done, I
will post a demo of the game I'm working on.
Contact me offlist if you want a copy of the framework to check out.
Asher
-------------------------
Asher Dunn
Head Developer, Fireye Software
http://www.fireyesoftware.com/
AIM, Yahoo, MSN: crazedglkid
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