joe,
i don't think you ever uploaded it to your server... the link is
broken... think you meant http://www.strout.net/files/shadows-demo.zip
mike
--
Mike Woodworth
mike at divergentmedia dot com
On Sep 27, 2006, at 1:48 PM, joe at strout dot net wrote:
For those of you not also on the NUG, I just posted a message there
pointing out a demo of dynamic shadows
(http://www.strout.net/files/rb/shadows-demo.zip).
It also serves as a pretty good example of using the Trimesh and
Material classes. The floor, for example, is a big checkered square,
and created entirely in code; there is no model for it. I could have
done that with AddShapePicture, but it would have needed an enormous
texture -- this one gets away with a dinky 32x32 texture, and simply
repeats it by setting its UV values very large.
Anyway, check it out, and if you have any questions, let's discuss.
Cheers,
- Joe
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