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trimesh particles demo, version 2

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: trimesh particles demo, version 2
From: Jeff Quan <jquan at mindspring dot com>
Date: Wed, 4 Oct 2006 09:39:08 -0700
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An update to the earlier Trimesh Particles demo, this time adding greater functionality to the particles by controlling them via object3Ds. Particles can now spin, scale, and even stay oriented towards the camera (click the "orbit camera" checkbox).

For those who didn't see the first demo: The demo shows how to create a single explosion comprised of many particles using just one object. This helps get around Quesa's current slowness on having many objects on-screen at one time.

<www.jcquan.com/RB/TrimeshParticles2.zip>

the original demo can still be found at
<www.jcquan.com/RB/TrimeshParticles.zip>
==
Jeff Quan
jquan at mindspring dot com
http://www.jcquan.com/JQportfolio


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