OpenGL should work just fine under XP so long as you have the proper
drivers installed, in general. However, I had some problems with that
too. It isn't really a problem, just seems to be some oddity with
certain installs of XP. Having found no better solution, I had to move
the code in the Open event to another place, otherwise it returned an
invalid window handle, and then I was plagued by a pixel format error,
so I commented out the error checking for that. Since then all has gone
well. Yeah, it's an ugly solution, but I don't know what else to do.
Of course, I realize I am not the ineffable Asher, but thought I'd toss
this out there for you.
Good luck,
Fargo
Michael Diehr wrote:
Hi Asher,
Testing your OpenGL Declare 1.3, I notice that the demo project works
fine under Vista RC2, but does not work under a fresh install of XP
Home SP2 (under Parallels 1940) -- get an "error 8 setting up gl
context".
I'm guessing that XP Home SP2 doesn't come with a necessary Open GL
library? Or could this be due to Parallels not doing 3D
acceleration, whereas Vista is falling back to a software renderer?
So I guess I'm really asking a general question -- under what
circumstances does OpenGL work under XP?
thx
-mike
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>
|