Howdy,
Personally, a lot of it depends on how complex it could get, but I think
loading resources at runtime is the best default course. It makes
modifying those resources a lot easier, both for you and the end user.
And, later on, your codebase would be just that much easier to extend
since you already have routines for loading objects.
Later,
Fargo
Landoq wrote:
Hello,
I am writing a game in rb and i have a doubt:
Add graphic files to project or load graphics from disk in code ? the
first option assemble all graphics in the executable file but i don´t
know if this option is recommend or not.
thanks and Merry Christmas from Spain.
Víctor Fernández
Landoq Software
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