realbasic-games
[Top] [All Lists]

Re: Looking at the origin in 3D

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Looking at the origin in 3D
From: Frank Condello <developer at chaoticbox dot com>
Date: Thu, 4 Jan 2007 15:05:46 -0500
Delivered-to: listarchive at realsoftware dot com
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <61092 dot 216 dot 56 dot 22 dot 34 dot 1167931945 dot squirrel at mail dot athenet dot net>
On 4-Jan-07, at 12:32 PM, tornado at athenet dot net wrote:

The user can move the camera around my object in a circle but it always
views in the same direction. I want the camera to always be facing the
object which happens to be at the origin. The radius of the circle is 750.

IIRC, there's a few orbit/point-at examples in Joe's 3D FAQ: <http:// www.strout.net/info/coding/rb/intro.html>

Frank.
<http://developer.chaoticbox.com/>
<http://macgameblog.com/>


_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>


<Prev in Thread] Current Thread [Next in Thread>