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Re: RB3D is Broken (Was: Problem with Quesa Declares on XP and RB2006r4

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: RB3D is Broken (Was: Problem with Quesa Declares on XP and RB2006r4 and up)
From: Franco Vaccari <vaccari at dst dot units dot it>
Date: Wed, 31 Jan 2007 19:08:06 +0100
Delivered-to: listarchive at realsoftware dot com
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <6F956644-047F-46EF-8168-93C3DC7FFE36 at chaoticbox dot com> <BD482EDA-8FE3-433A-AE33-1E1276E62CA0 at chaoticbox dot com>
I tried your Primitives example from the Quesa wrappers, and got many failed assertions like this, probably one per primitive:

Runtime Error 4: Failed Assertion

loaderX86.cpp: 282
Failure Condition: functionEntry
Could not resolve function 'Q3Error_Register' in Quesa

Compiled with 2007r1 Mac IDE, run with Win XP under Parallels on a Intel iMac

But the RB3D based program I'm working on now runs under Windows (without any Quesa declare), so the statement "RB3D just plain doesn't work on Windows" is not true here, as well as the sentence "Install Quesa an run any RB3D project - you get a blank display (at least I do)" that I see in the feedback report.

I have to add that I'm unable to track a crash that later occurs in my own app (only in Win32, not in Mac OS X): after closing all windows I get a crash if I open a new one, with no way of falling back to the remote debugger. Possibly a side effect of something dirty related to your findings...

HTH

Franco

On Jan 30, 2007, at 10:43 PM, Frank Condello wrote:

On 26-Jan-07, at 5:07 PM, Frank Condello wrote:

I was recently made aware that my Quesa Wrappers failed to work on Windows XP when compiled with RB2006r4 or RB2007r1 but worked fine with 2006r3. A little digging revealed that creating an Object3D no longer initializes Quesa (an implementation detailed my wrappers rely on).

Errrm, this is an implementation detail RB3D relies on! RB3D just plain doesn't work on Windows in my testing: <http:// www.realsoftware.com/feedback/viewreport.php?reportid=nbwdxvgr> The "not a bug" evaluation was hasty at best... :/

Frank.
<http://developer.chaoticbox.com/>
<http://macgameblog.com/>


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