| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: How to know if a game device element is a buton or a potenciometer |
| From: | Asher Dunn <asher at fireyesoftware dot com> |
| Date: | Thu, 1 Feb 2007 20:43:35 -0500 |
| Delivered-to: | listarchive at realsoftware dot com |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <45C2693E dot 6040500 at gmail dot com> <F1F88E12-292E-4067-8EF4-C2FD86508E06 at satx dot rr dot com> |
On Feb 1, 2007, at 8:38 PM, William Squires wrote: If your game elements are instances of separate classes, you could use an "IsA" test. I think he meant game *input* device, and "if myGameInputElement Isa Potentiometer" sounds like wishful thinking to me ;-) Asher ------------------------- Asher Dunn Head Developer, Fireye Software http://www.fireyesoftware.com/ AIM, Yahoo, MSN: crazedglkid _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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