Stuff started breaking with 2006r4, so that's the suspect release...
I'm kinda boggled that no one at RS can confirm this (you'd think
they'd know!)
I migrated my game engine away from RB3D/Quesa years ago, but I guess
it's time to migrate my tools as well - I've lost all faith in the
built-in 3D classes (and to a large extent Quesa itself).
Frank.
<http://developer.chaoticbox.com/>
<http://macgameblog.com/>
On 2-Feb-07, at 12:25 PM, Fargo Holiday wrote:
I have a little Quesa based model viewer that was built in 2006r2,
and it still requires the Quesa.dll be present, and works fine. I
haven't tried it under R3, my most recent copy, just yet. This is
under XP.
Lars Jensen wrote:
I believe there was a change not that long ago where Quesa is built
in to the compiled Windows app as it is on Linux.
Eh? The release notes and online LR don't mention this...
lj
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