On Jul 30, 2004, at 12:44 PM, Aliacta wrote:
That's exactly what I'm talking about too. When you create your own
graphical bindings you implement the bindinginterface and then in the
bind method you can use the code above.
Go to Charles Yeoman's tutorial to learn about making your own
bindings. (quantummeruit.com if I'm not mistaken.)
Well that wasn't clear, sorry. But I don't want to make a binding to do
it, that's more work than it's worth. I just thought it would be cool
to have a built-in feature.
Seth Willits
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