On Jul 30, 2004, at 2:34 PM, Charles Yeomans wrote:
Not necessarily. I just wanted a way to link objects together at
design time. Something like Cocoa's outlets. I figured binding and
visible object properties were a good way to go about this.
The problem is that, in general, objects don't exist at design time.
Windows and their controls are an exception.
Which is what I want to use it for. There's no problem there.
Or like the popup menu for picture included in the project file,
cursors, database (in the datacontrol object), fields and datasource
on some Controls. But, in RB6, if RS is to code that with its own
compiler, then there *should* be no reason we can't do it, right...?
If I'm wrong, please RS guys, stop me before I build to much expectations...
* *
For the lines, probably everyone agrees that after a while, they
become annoying. But if it came with a check menu item, we could
activate it and desactivate it at will, then they would be useful,
when needed.
The ability to control the position both end point of the binding
line would be the «cherry on top of the sunday»... That way, we could
prevent overlap of lines or hiding place of the window we're we get
to edit often.
* *
At 14:50 -0700 30/07/04, Seth Willits wrote:
There would be a bindings section in the properties palette. (...)
[You could] look at the bindings section in the properties palette
to see them.
That, I agree with you Seth, would be very convenient.
* *
And also, the ability to put more than one bind between the two same
objects would allow lots of little functionality to be written, and
their power could be merge together. Otherwise, we are forced to do
few classes or to share functions between many classes not necessarly
harder, but it needs more housekeeping.
* *
Antoine
--
----------------------------------------------------------
Antoine Raymond-Beaubien
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« L'homme vulgaire accuse les autres,
Le sage n'accuse que lui-même... »
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