On Jul 31, 2004, at 10:29 AM, Austin Clow wrote:
OO never mind, I knew what that was. I just thought that maybe Cocoa
did something more that was really important or incredible.
Ohh, but no means take this as an example of Cocoa's bindings. Those
are MUCH more powerful and all encompassing.
I don't use bindings. Mostly because 95% of all the controls I make in
my projects are either custom controls (with canvases) or sub classes
of controls. But I'm sure people find a huge use for them. I don't.
Now what I'm wondering is why is Apple pushing "Cocoa Bindings?"
The paradigm in Cocoa is Model, View, Controller. If you go to WWDC
you'll here that about 1000 times, if not more. Before Cocoa Bindings,
there were two major pieces to Cocoa. There is the Foundation Kit which
is used for your Models, and there is the Application Kit which is used
for your Views. What was missing is a way to connect the two.
Previously you had to write lots of glue code using some custom
subclass of NSObject most likely. Now there is Cocoa Bindings, which is
aimed to serve as the entire Controller layer to link your Models to
your Views, without code.
It's very powerful but very off-topic too. :)
I think if RS looked to Cocoa (maybe they are?), they'd find some
really good ideas that could be used in REALbasic.
Seth Willits
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President and Head Developer of Freak Software - http://www.freaksw.com
REALbasic Guru at ResExcellence - http://www.resexcellence.com/realbasic
"Organized people are just too lazy to look for things."
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