realbasic-nug
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Re: Counting Lines of Code

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: Counting Lines of Code
From: Roger Clary <roger at classonesoftware dot com>
Date: Sat, 31 Jul 2004 14:33:41 -0400
Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <EE4EAFE0-E2B9-11D8-8EF9-000A95A5E76E at freaksw dot com> <3B5B1DC7-E2C5-11D8-A2EC-003065DA9C96 at chipersoft dot com> <924E2BD9-E30B-11D8-8452-000393DB941A at mac dot com> <172C9A33-E317-11D8-B5A4-000A95A5E76E at freaksw dot com> <055A70A7-E31B-11D8-BF2F-000393DB941A at mac dot com>

On Jul 31, 2004, at 1:57 PM, James Milne wrote:


VideoStorm - 232,015 lines

There is also a plugin which supports the RB code, and it weighs in at
around 50,000 lines of C++ code.

That's pretty awesome James. Proof that REALbasic is up to the task of large projects! Or does it all go out the window if you blink wrong?


I haven't been at this (programming) that long, but I can remember when programmers would brag about who could code with the FEWEST lines. ;-)

Roger M. Clary
Class One Software
http://www.classonesoftware.com
roger at classonesoftware dot com

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