realbasic-nug
[Top] [All Lists]

Re: Counting Lines of Code

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: Counting Lines of Code
From: "Peter E. Barck" <sirujo at bu dot edu>
Date: Sat, 31 Jul 2004 13:49:23 -0500
Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <EE4EAFE0-E2B9-11D8-8EF9-000A95A5E76E at freaksw dot com> <3B5B1DC7-E2C5-11D8-A2EC-003065DA9C96 at chipersoft dot com> <924E2BD9-E30B-11D8-8452-000393DB941A at mac dot com> <7729531304073109361d417092 at mail dot gmail dot com>
Believe it or not, iBar is over 9000 lines.

Lots of custom classes and paint events :-D

I think James Milne get's the prize though.  How about Formation?  How
many lines there?

Dave


All these numbers look impressive. - But my goal is to get to do the most with the least amount of code as long as it is efficient, i.e., the user should experience the least amount of waiting. Quite often, after I get things to run, I go back to see how I can minimize code and make it run as efficiently as i can. Anybody have any idea how to set measuring criteria for that?

To me. lines of code does not mean much. Snappy user experience, minimal mouse movement, and fail-save operation, no matter how clumsy the user might be, are my goals in designing software.

  Cheers,
  Peter
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives of this list here:
<http://www.realsoftware.com/listarchives/lists.html>

<Prev in Thread] Current Thread [Next in Thread>