On Sep 30, 2004, at 3:11 PM, Aaron Ballman wrote:
You've evidently never programmed for a Sony PS2 :-) Admittedly, such
structures as use bitfields are mainly for programming chip
registers.
Correct.. when I was doing game programming we did it for the SNES.
You want to see pain... you try that one... ;-) Of course, that was
all in assembly... so no bit fields for me! :-P
Seriously? That's pretty cool. I tried to learn the NES assembly, but
with so little _good_ information on it, I gave up.
Seth Willits
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President and Head Developer of Freak Software - http://www.freaksw.com
REALbasic Guru at ResExcellence - http://www.resexcellence.com/realbasic
"If you can't beat your computer at chess, try kick boxing."
-- Someone
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