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Re: [Bug] ChasingArrows - Requires Event Loop Pass to Spin

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: [Bug] ChasingArrows - Requires Event Loop Pass to Spin
From: Seth Willits <seth at freaksw dot com>
Date: Fri, 31 Dec 2004 13:49:00 -0800
Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <79355245-5B72-11D9-BE62-000A95A5E76E at freaksw dot com> <51BACB22-5B74-11D9-A5ED-000A957CB4CC at desuetude dot com>
On Dec 31, 2004, at 1:38 PM, Charles Yeomans wrote:

I would expect that with the first case above, when the ChasingArrows is refreshed it should actually spin, but it doesn't. The progress bar does however. Instead, the ChasingArrows requires that an event loop pass for it to actually spin.

Or you could move the loop into a thread, which would be the proper way to do it.

Well, yes, a thread works, but that's because the event loop is involved. My point is that it doesn't work with a Refresh in a loop as it should and used to.


Seth Willits
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