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RBScript.UtilityClasses ?

To: realbasic-nug at lists dot realsoftware dot com
Subject: RBScript.UtilityClasses ?
From: "Theodore H.Smith" <delete at elfdata dot com>
Date: Sat, 29 Jan 2005 23:09:15 +0000
Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <20050129223943 dot 1E7F06D602D at lists dot realsoftware dot com>
From: Will Leshner <will dot leshner at gmail dot com>

On Sat, 29 Jan 2005 15:43:59 +0000, Theodore H. Smith
<delete at elfdata dot com> wrote:

Will RB6 have an uncrippled RBScript? In that case, we may be better
off not reinventing the wheel by working around RBScripts crippledness.

I don't consider it crippled. But if RBScripts can reach back into Rb,
I'm not going to use it anymore. I've already got a LuaPlugin that
uses Lua as scripts. I like working in Rb code better than Lua, but if
RBScript stops being safe to use, I'll have to stop using it.

I agree.

Would you be OK with a "Security" property? Something like RBScript.Security = false, or RBScript.Security = true

What about having a "UtilityClasses" property? Really, this is the thing I miss the most. Just to grab my tool-kit!

What about this RBScript.AllowedUtilityClasses = "Graphics,folderitem,YourNeatClassHere"

How would you like that? I'm OK with that, personally.

--
   Theodore H. Smith - www.elfdata.com/plugin/ - www.elfdata.com/forum/
   ElfData: Industrial strength string processing, made easy.

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