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Re: canvas.Scroll

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: canvas.Scroll
From: Alexander Cohen <alex at toomuchspace dot com>
Date: Mon, 30 May 2005 11:32:08 -0400
Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <1BB40778E8B10444B742109270B97B0E67AA1F at OWBSW2KVX2 dot jostens dot com>
NOpe, im just calling canvas.scroll with the offset and the rect i want to be scrolled. I want to find a way to get the portion that actually needs to redrawn.

AC

On 30-May-05, at 10:51 AM, Dixon, Tom wrote:

FYI... That code lives in the ScrollBar ValueChanged event.


Here is some code I used for an array of
canvases enclosed in another canvas.

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