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A bit OT - C++ Compilers

To: <realbasic-nug at lists dot realsoftware dot com>
Subject: A bit OT - C++ Compilers
From: "Daniel L. Taylor" <dtaylor at taylor-design dot com>
Date: 31 Jul 2005 16:34:48 -0700
Date: Sun, 31 Jul 2005 16:34:06 -0700
Delivered-to: realbasic-nug at lists dot realsoftware dot com
Organization: Taylor Design
References: <20050731170025 dot AE88FBFC803 at lists dot realsoftware dot com>
Several of my REALbasic projects make use of shared libraries I've created
using C++ (for speed and efficiency reasons). I've been using an older
version of CodeWarrior to compile both PPC and x86 libraries. Since its been
working fine, I haven't bothered upgrading or changing.

But I want to investigate options before CW breaks on me. And I would like
to convert some of the libraries to actual RB plugins.

I know on the Mac the choice is Xcode. What are RB developers using to
produce Windows and Linux plugins and shared libraries?

As a side note...I started thinking about this today when testing some C++
code that executes 10x faster on my Mac (1.8 GHz G5, 3-4 secs) than on my PC
(1.8 GHz P4, 35-40 secs). The code is essentially identical cross platform
and I'm not using vector units. I started wondering if CW was just less
adept at producing optimized x86 code and it really showed in this case, but
then found myself wondering what compiler I could try. I'm not that familiar
with the other C++ offerings on Windows.

Daniel L. Taylor
Owner, Taylor Design
Computer Consulting & Software Development
help at taylor-design dot com
www.taylor-design.com


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