Ladies and Gentlemen,
maybe you can help me, I do not have that much experience in using a
GameInputDevice since I come from data warehouse applications. But for
a business application I should embed an USB Presenter device into my
application to let people control slides within a powerpoint
presentation.
When taking a look at the GameInputDevices - List then the device shows
up with two entries (both called "Wireless.2"), the first seems to have
a behaviour similar to a mouse (offering "button#1", "button#2",
"button#3", "x-axis", "y-axis", "scrollwheel" as GameInputElements -
which seems to be reasonable since the device has three buttons) and
the second like another keyboard (offering a number of keys as
GameInputElements).
Now here is the question - how can I make my application to poll at
least the three buttons and react on a button pressure (with different
reactions on each button) ? How can I find out if a user pressed a
button and which button ?
Thank you for your input,
kind regards
Oliver
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using RB 5.5.5 Mac on PowerBook G3 Pismo
using RB 2005 R2 Mac on PowerBook G3 Pismo
using RB 5.5.3 Win on industrial PC
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