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Re: Moving a bunch of cloned contols

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: Moving a bunch of cloned contols
From: Tom Benson <tombenson at mac dot com>
Date: Tue, 1 Nov 2005 11:41:26 +1100
Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <01a401c5de75$cb2f45e0$3f64a8c0 at KEITHXP> <EEF4EBE0-70D4-4D3A-90E3-D0777067B5EB at mac dot com> <01e101c5de7a$16146960$3f64a8c0 at KEITHXP> <1832462D-958B-4B76-87DD-387755804CEA at mac dot com> <01fe01c5de7c$44dd4530$3f64a8c0 at KEITHXP>

On 01/11/2005, at 11:36 AM, Keith Hutchison wrote:

Hi Tom,


Are you talking about doing this at design time, or are you moving controls around at runtime programatically??

Design time.


If at design time, why not just select all the controls you want to move, then press the up arrow 25 times, the left arrow 25 times and then go and get a cup of tea ;-)


Because I can only drink so much tea in one day ;-)
Last block was 19x4 with a row depth of 25

5 to the left
100 down
wait for ages

adjust because of 'lost' down arrows

Next batch is 19x8, 200 down arrows ...

Probably the best way is set all the tops on one row to be the same
clone, left 5, properties.top+moveValue

I was only talking about minor adjustments. To do this on the mac I'd select them all, hold down the command key to turn of guideline snapping, and rag them as close to target as possible. Then adjust using arrow keys.

I don't know if windows has a similar *turn off guides* modifier, but if it does it makes thing A LOT faster.

Cheers,
Tom
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