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Re: Detecting Windows98

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: Detecting Windows98
From: Norman Palardy <npalardy at great-white-software dot com>
Date: Tue, 31 Jan 2006 10:53:25 -0800
Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <20060131124132 dot 67FE810A4264 at lists dot realsoftware dot com> <p0621023dc00542f46e88 at [192 dot 168 dot 1 dot 2]>

On Jan 31, 2006, at 8:43 AM, Robert Woodhead wrote:

I've run into an interesting issue with Win98.

My app computes a cache of images in the background (a timer), and in fact will precompute several thousand small images and stuff them in an array of pictures.

On Mac & WinXP, it works fine. A few meg of memory gets chewed up as the cache fills.

On Win98, OTOH, all system resources are rapidly consumed, and the app crashes.

Any clues as to what is happening, and how to work around it?

Alternately, is there a reasonable way to find out exactly what OS you are running under?

Aaron has the Windows Functionality Suite which allows you to detect what OS you're on, and it will compile fine from a Mac or Windows machine

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