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Re: Try again - Linux

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: Try again - Linux
From: Jonathan Johnson <jonj at realsoftware dot com>
Date: Wed, 28 Jun 2006 16:16:55 -0500
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On Jun 28, 2006, at 4:06 PM, Theodore H. Smith wrote:

Hi people,

Need help.

RB 5.5.5, Linux, compiling my Encoding Master. The results are this:

1) Because I use DecodeQuotedPrintable and DecodeBase64, RB starts up with failed assertion errors :( that it can't find those two functions.

What to do?

Either upgrade, downgrade (I believe 5.5.4 didn't have the issue, but I could be mistaken), or write your own implementation.

2) The buttons are cut off visually. They have ridiculously large borders, that don't even contain any fancy lickable aqua graphics, just massive plain grey borders that can't show text in. I'm used to using buttons of 18 point high, on OSX and windows, because it looks nice and it works.

18 pixels high is incorrect on the Mac according to the HIG. Windows should be 22 pixels, and Linux it varies depending on the theme.

Do I need to make my interface look bloated and clunky on OSX to make it look OK on Linux? Will bevelbuttons look better on Linux? Should I just say "well if you want something done properly, you need to do it yourself", and make canvas based buttons?

You can always tweak the interface in code.

3) A window that I am calling .ShowModal on, shows BEHIND the other windows??? This one is driving me mad. It works fine on MacOSX.

Sounds like a bug.

-Jon


--
Jonathan Johnson
jonj at realsoftware dot com
REAL Software, Inc.


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From  Wed 28 Jun 2006 16:01:05 -0600
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Date: Wed, 28 Jun 2006 16:01:05 -0600
From: joe at strout dot net
To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
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Subject: Re: When is 3dmf not 3dmf?
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On Jun 28, 2006, at 20:14 UTC, Carl Adler wrote:

When I use
f = getopenfolderitem("3DMF")
Some apparently valid 3dmf files (I can view them in a 3dmf viewer) will be grayed out.

Well, whenever a file is grayed out in an OpenFile dialog, it means that its file type 
does not match the Mac type defined for your FileType.  (Or in the case of untyped files 
on OS X, it means the extension does not match.)  So, simply look at the MacType of a 
file you can't load, and there you have the "other" file type that you should 
consider supporting.

As a guess, I think you'd want to support both TEXT and 3DMF, since some 3DMF 
files really are text files and you may find examples which were last saved by 
a standard text editor.

Out of curiosity, what 3DMF viewer are you talking about?

Best,
- Joe


--
Joe Strout -- joe at strout dot net
Verified Express, LLC     "Making the Internet a Better Place"
http://www.verex.com/

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