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Re: canvas flicker on windows builds

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: canvas flicker on windows builds
From: John Kubie <jkubie at mac dot com>
Date: Fri, 30 Jun 2006 13:35:17 -0400
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References: <b619b1330606300922y6313c799yc367910abe02ebf7 at mail dot gmail dot com> <20060630162606 dot CDC80EB652 at swarthymail-a2 dot dreamhost dot com> <b619b1330606300938v74382bc6pb01af8b4d773e777 at mail dot gmail dot com>
I'm very happy to report that, for me, all is well.

It's also an interesting lesson in distributed learning. While I've been on-and-off programming for a few years, I was continually making a fundamental mistake in how I drew images on a canvas. I suspect in a classroom-type setting, or with a real advisor or teacher, this would have been caught early.

On the other hand, having posed my question this morning I got wonderful feedback from numerous highly-skilled programmers. Although my mistake was hard to recognize at a distance, eventually the mistake was fixed. Perhaps as significantly, several important insights were added.

Thanks all.
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