| To: | REALbasic NUG <realbasic-nug at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: canvas flicker on windows builds |
| From: | John Kubie <jkubie at mac dot com> |
| Date: | Fri, 30 Jun 2006 13:35:17 -0400 |
| Delivered-to: | listarchive at realsoftware dot com |
| Delivered-to: | realbasic-nug at lists dot realsoftware dot com |
| References: | <b619b1330606300922y6313c799yc367910abe02ebf7 at mail dot gmail dot com> <20060630162606 dot CDC80EB652 at swarthymail-a2 dot dreamhost dot com> <b619b1330606300938v74382bc6pb01af8b4d773e777 at mail dot gmail dot com> |
I'm very happy to report that, for me, all is well.It's also an interesting lesson in distributed learning. While I've been on-and-off programming for a few years, I was continually making a fundamental mistake in how I drew images on a canvas. I suspect in a classroom-type setting, or with a real advisor or teacher, this would have been caught early. On the other hand, having posed my question this morning I got wonderful feedback from numerous highly-skilled programmers. Although my mistake was hard to recognize at a distance, eventually the mistake was fixed. Perhaps as significantly, several important insights were added. Thanks all. _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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