| To: | REALbasic NUG <realbasic-nug at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: Torque Game Engine |
| From: | Seth Willits <seth at freaksw dot com> |
| Date: | Sun, 31 Dec 2006 18:41:42 -0800 |
| Delivered-to: | listarchive at realsoftware dot com |
| Delivered-to: | realbasic-nug at lists dot realsoftware dot com |
| References: | <8C3578A6-6641-464A-A037-6A4F5DE372DC at satx dot rr dot com> <680A7C9B-C221-42A7-82C8-64BA11069463 at chaoticbox dot com> <E8BE176B-59E8-4ED0-BDB1-075C0287819E at satx dot rr dot com> |
On Dec 31, 2006, at 6:36 PM, William Squires wrote: There's the Torque Game Builder, which is a full IDE - was that what you were thinking of? I have that (the commercial version.) If not, then I wonder how one uses the TGE without an IDE? TGE does the same thing. Go look at the website. It has built-in gui and terrain editors etc. There's no Torque product that would work well with REALbasic. It's not at all designed to work that way and, like Frank, I see no benefit from it even if it were. -- Seth Willits _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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