> Anyone have tips on getting consistency from BevelButtons (besides
> going to Canvases (already looking at that option) and managing the
> whole shebang myself)?
You have to do it yourself. There are many inconsistencies between
Bevelbuttons cross-platform, right down to the fact that the usable
image space inside a bevelbutton (ie: the thickness of the borders)
varies between Mac and Windows. I finally gave up on using them in
my app and went to using a larger canvas that implemented an array of
buttonlike objects.
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