realbasic-nug
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Re: More BevelButton Woes

To: realbasic-nug at lists dot realsoftware dot com
Subject: Re: More BevelButton Woes
From: Robert Woodhead <trebor at animeigo dot com>
Date: Wed, 28 Feb 2007 06:28:33 -0500
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Delivered-to: realbasic-nug at lists dot realsoftware dot com
References: <mailman dot 473 dot 1172656432 dot 256 dot realbasic-nug at lists dot realsoftware dot com>
> Anyone have tips on getting consistency from BevelButtons (besides
> going to Canvases (already looking at that option) and managing the
> whole shebang myself)?

You have to do it yourself.  There are many inconsistencies between  
Bevelbuttons cross-platform, right down to the fact that the usable  
image space inside a bevelbutton (ie: the thickness of the borders)  
varies between Mac and Windows.  I finally gave up on using them in  
my app and went to using a larger canvas that implemented an array of  
buttonlike objects.
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