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OpenGL context in a Container Control?

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: OpenGL context in a Container Control?
From: Michael Diehr <md03 at xochi dot com>
Date: Fri, 29 Jun 2007 09:16:08 -0700
Delivered-to: listarchive at realsoftware dot com
Delivered-to: realbasic-nug at lists dot realsoftware dot com
I'm having no luck attaching an OpenGL context to a container control  
and having it display, under OS X 10.4.x.
I get no errors, but also nothing shows up onscreen.   I've found a  
work-around which is to attach the GL context to the window that the  
container control is on, and then adjust the top and left coordinates  
appropriately, but this is not ideal since I then have to manually  
take care of showing/hiding the GL context.   Anyone else been able  
to do this properly?
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