| To: | REALbasic NUG <realbasic-nug at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: Why does QUESA have to be dynamically linked in Windows/Linux? |
| From: | Norman Palardy <npalardy at great-white-software dot com> |
| Date: | Fri, 14 Sep 2007 14:21:09 -0600 |
| Delivered-to: | listarchive at realsoftware dot com |
| Delivered-to: | realbasic-nug at lists dot realsoftware dot com |
| References: | <82A5E64E-9B7D-4A4F-B694-F41A2F39C028 at alphaview dot com> <558A0850-B0C5-4503-92CF-6B942A5B815C at realsoftware dot com> <D711A6F2-FD27-46D6-B54C-90BFCB95D9B7 at alphaview dot com> <4530BADF-75D2-4AA1-B84D-D683B6F72452 at realsoftware dot com> <46EAE5FB dot 1040307 at rpgportland dot com> <A7BA83EF-605D-4F7B-A445-F9641C1990FC at great-white-software dot com> <C04169C1-E62B-4BF3-B9A4-C49E9CBDAAB2 at chaoticbox dot com> |
On 14-Sep-07, at 2:10 PM, Frank Condello wrote: > Bingo - problem solved. Hmmm, I wonder if you could just drop in the > RB3D plugin from the last dynamic build. Probably, technically yes > (perhaps sacrificing some recent bug fixes), but this might perhaps > anger the EULA Gods... Probably :) _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html> |
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