We'd be more willing to open source this part of REALbasic then to
spend any more time on the matter. If this interests you, then
please sign up <http://www.realsoftware.com/feedback/anvqqicv>
Thanks,
~William
On Sep 14, 2007, at 2:44 PM, joe at strout dot net wrote:
> On Sep 14, 2007, at 19:13 UTC, William Yu wrote:
>
>> There's trade-offs to either approach, but rather than having the
>> user install Quesa, we think it's easier if it was just built in,
>> especially on Linux. I know we've probably upset some of you because
>> you may have been using declares with Quesa, but what can you do...
>> we can't please everyone.
>
> I'm not so sure about that -- before, all you had to do was zip Quesa
> up with your app, or use an installer. A bit of a pain maybe but at
> least you could do it. Now, if your app needs declares, it simply
> can't compile for Windows. This isn't a matter of being upset; it's a
> matter of RB not being as useful as it was before. I know I have
> several games I'd like to release for Windows, but can't because of
> this change.
>
> There are a respectable number of people signed on to this:
> <http://www.realsoftware.com/feedback/dhqxojbs>
>
> I still hope you'll reconsider, and either go back to dynamic linking
> of Quesa, or come up with some other way to make Quesa declares work
> again.
>
> Best,
> - Joe
>
> --
> Joe Strout -- joe at strout dot net
> Strout Custom Solutions, LLC
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