realbasic-nug
[Top] [All Lists]

asyncKeyDown requring shift or capslock

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: asyncKeyDown requring shift or capslock
From: Fargo <fargo at rpgportland dot com>
Date: Fri, 28 Sep 2007 22:45:21 -0700
Delivered-to: listarchive at realsoftware dot com
Delivered-to: realbasic-nug at lists dot realsoftware dot com
Hey all,
So, yeah. If I don't have shift down, or capslock on, 
keyboard.asynckeydown(anything) won't evaluate to true. At first I 
thought it was something odd with my keyboard, being something of an odd 
keyboard, but I tested it on my roommate's laptop and it did the same 
thing. In both cases we're running Ubuntu, and the program was made with 
2007R4. While this is easy enough to work around, for now, it's not 
great and is somewhat mystifying.

As a for instance-
  if Keyboard.AsyncKeyDown(&h00) then
    myShip.thrustRollP
  end if

Any suggestions, or anyone else seeing this behavior?

Thanks,
Fargo
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>


<Prev in Thread] Current Thread [Next in Thread>