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Re: 3D Mach-O

To: REALbasic Network Users Group <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: 3D Mach-O
From: Chris Little <cslittle at mac dot com>
Date: Sat, 29 Sep 2007 11:23:00 -0400
Delivered-to: listarchive at realsoftware dot com
Delivered-to: realbasic-nug at lists dot realsoftware dot com
Thread-index: AcgCrJ6v3PKEkW6fEdyNegAX8shUyA==
Thread-topic: 3D Mach-O
on 9/29/07 10:13 AM, Jeffrey J. Borckardt, Ph.D. at borckard at musc dot edu 
wrote:

> I was trying to run the 3D demos that CAME WITH RB release 4.
> 
> None of them work. When I attempt to compile them I get this message:
> 
> "Plugin RB3D.rbx:0 is not supported for Mac OS Carbon (Mach-O)."
> 
> I get the same message when I try to compile an original app with
> only the RB3DSpace in the window.
> 
> I have the latest version of Quesa in CFMSupport.

Jeff,

I don't think you'll have much success. The plug-in can only be loaded if
you're on a PowerPC Mac or you run the IDE under Rosetta. You can only build
a PowerPC app. Once you get that far you will get burned by this bug

http://www.realsoftware.com/feedback/gnekjhwf

because although the plug-in has PEF and mach-o parts the IDE will prefer
the PEF part. You could try editing the plug-in inside the RB package to
remove the PEF part and see if that would help you. You would need to
download the plug-in SDK and build RB Plugin Converter project to do that.

Chris


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