Willam Yu said (quote):
....
We'd be more willing to open source this part [Rb3D] of REALbasic
then to
spend any more time on the matter.
....
This is not to say that we're going to abandon
this part completely. We would still like to be able to integrate
any new changes from the community into the product, but the
community will be able to fix bugs and release updates anyway it sees
fit.
....
This doesn't sound like Rb3D will be deprecated, or that anything
will be replacing it anytime soon, but it is a bit disconcerting that
they'd prefer not to bother with it. Maybe we should push get the
GameInput classes open sourced too - those have been causing me grief
lately as well...
Frank.
<http://developer.chaoticbox.com/>
On 30-Sep-07, at 3:56 PM, Ryan Dary wrote:
> What 3D technology is replacing RB3D, or is REALbasic just dropping it
> completely? That seems a bit irresponsible if they just
> discontinue 3D
> completely.
>
> - Ryan
>
> Norman Palardy wrote:
>> On 29-Sep-07, at 11:19 AM, Jeffrey J. Borckardt, Ph.D. wrote:
>>
>>> How horribly disappointing!
>>>
>>> I hope this gets fixed soon.
>>>
>>> Jeff
>>
>> RB3D is being deprecated (is/ no longer supported)
>>
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>
|