On 30-Sep-07, at 2:41 PM, Frank Condello wrote:
> Willam Yu said (quote):
>
> ...
> We'd be more willing to open source this part [Rb3D] of REALbasic
> then to
> spend any more time on the matter.
> ...
> This is not to say that we're going to abandon
> this part completely. We would still like to be able to integrate
> any new changes from the community into the product, but the
> community will be able to fix bugs and release updates anyway it sees
> fit.
> ...
>
> This doesn't sound like Rb3D will be deprecated, or that anything
> will be replacing it anytime soon, but it is a bit disconcerting that
> they'd prefer not to bother with it. Maybe we should push get the
> GameInput classes open sourced too - those have been causing me grief
> lately as well...
That's was a very "well we'll kind of keep it up to date ... maybe"
sort of answer
I wish they'd be clear one way or the other (like with mySQL)
At least there's no ambiguity about whether it is or is not a
supported feature.
It's not in the "maybe we'll fix it" category
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives:
<http://support.realsoftware.com/listarchives/lists.html>
|