On 31-Dec-07, at 11:22 AM, Don Jungk wrote:
> Hi,
> I have a game that I have had working on Linux and Windows XP without
> problems. I now would like to compilke it to work with Mac. I'm
> working on
> Linux and testing on Mac 10.3.9.
>
> The program has about half a dozen small images that I had just
> dropped into
> the project as .bmp files and then assigned as backdrops to
> canvases or drawn
> using Graphics.DrawPicture. None of these show up when the program is
> compiled for Mac.
>
> The work-around is to load them from external files at startup.
> This will work
> on all platforms. But the question is, does anyone know of a way to
> make it
> work like it should? I've tried with .bmp and .png. None of the
> images were
> placed inside folders in the project window.
>
Very odd as I use BMP's like this all the time BUT I am going from
Mac to Windows
Anything special about the BMP's (bit depth, transparency) ?
I'd just see if the images are viewable in Preview on the Mac to
check and ee they are OK
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