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Re: WritePString weirdness...

To: REALbasic NUG <realbasic-nug at lists dot realsoftware dot com>
Subject: Re: WritePString weirdness...
From: Arnaud Nicolet <anic297 at mac dot com>
Date: Mon, 31 Mar 2008 16:27:41 +0200
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References: <226027DE-9E67-4701-90AD-12E8F3383CF6 at rbclass dot com> <A652AB13-FCF7-4D95-B6B1-5EC6EC3E84DE at inspiringapps dot com> <3E14F3DA-1A0F-47A7-A23A-5561C8EFDFC3 at rbclass dot com> <A0720DC7-6E68-4825-B1E7-06FA772B07E7 at inspiringapps dot com> <A08DAFF0-4131-4C31-BE88-965126CC576F at rbclass dot com> <09004169-C758-401C-BF6E-6FB615336097 at rbclass dot com> <1BD9DBC6-83AA-42FF-912E-010229927261 at sentman dot com> <6D8444CF-8F0F-4A8A-8117-B4C6E4EEE06C at rbclass dot com> <2061F18F-62B0-4CDB-BCAC-6EE65F613122 at inspiringapps dot com> <2F88C8F7-913B-48BB-A96F-D9932B096431 at mac dot com> <FFA6285E-CDAF-4FFA-A755-D5A8EA38BAD1 at inspiringapps dot com>
Le 31 mars 08 à 16:19 (soir), Joe Strout a écrit:

> That's not possible, in the sense that such a function would no
> longer be WritePString/ReadPString.  The point of those functions is
> to interface with files commonly used under Mac OS 9, where "PString"
> has a very specific definition (length byte followed by up to 255
> bytes of data in a WorldScript encoding).  If you write anything
> else, then you're no longer adhering to the definition, thus
> rendering the function pretty pointless.

Why not WritePStringWithEncoding and ReadPStringWithEncoding that  
writes/reads like a PString with, additionally, a byte for the encoding?

>> As far as I know, we can't do this programatically: we can't know the
>> "name" or "value" of the encoding of <this particular> string and we
>> can't either convert back something to an encoding.
>
> Sure you can: string.Encoding gives you exactly that.
>

Yes it does, but what do you do with the result to save it and  
retrieve it?
I mean: you have Base, Code, Format, InternetName and Variant  
properties for the TextEncoding class, but you can't just save these  
values (the most significant ones) in a file and then make a new  
TextEncoding object with the values you read back, can you?
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